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Wednesday, 11 June 2014

MAKE SWIFT SHADER FASTER

Hello Gamers if you want to play games using swiftshader at 20 fps then read my blog
it may or may not work so dont be angry if this doesnt work
here we go
1.download swift shader and then copy it to your game(if you dont know how to do this just go to my last blog)
2.and the run your game
3.and then exit the game
there some where will be created a swiftshader.ini file
4.open the swiftshader.ini note:this is only for Swiftshader Version 3
5.and overwite everything with this
; SwiftShader Configuration File
;
; To get an overview of the valid settings and their meaning,
; run the application in windowed mode and open the
; SwiftConfig application or go to http://localhost:8080/swiftconfig.

[Capabilities]
PixelShaderVersion=30
VertexShaderVersion=30
TextureMemory=512
Identifier=0

[Caches]
VertexRoutineCacheSize=2048
PixelRoutineCacheSize=2048
SetupRoutineCacheSize=2048
VertexCacheSize=128

[Quality]
TextureSampleQuality=0
MipmapQuality=0
PerspectiveCorrection=0
TranscendentalPrecision=0
TransparencyAntialiasing=0

[Processor]
ThreadCount=2
EnableSSE3=1
EnableSSSE3=1
EnableSSE4_1=1

[Optimization]
OptimizationPass1=1
OptimizationPass2=0
OptimizationPass3=0
OptimizationPass4=0
OptimizationPass5=0
OptimizationPass6=0
OptimizationPass7=0
OptimizationPass8=0
OptimizationPass9=0
OptimizationPass10=0

[Testing]
DisableServer=0
ForceWindowed=0
ComplementaryDepthBuffer=0
PostBlendSRGB=0
ExactColorRounding=0
DisableAlphaMode=1
Disable10BitMode=1
FrameBufferAPI=0
Precache=0
ShadowMapping=3

[LastModified]
Time=1299313116

note:and this is for version 2

; SwiftShader 2.0 Configuration File

[Capabilities]
PixelShaderVersion=21
VertexShaderVersion=21
TextureMemory=512

[Caches]
VertexRoutineCacheSize=1024
PixelRoutineCacheSize=1024
SetupRoutineCacheSize=1024
VertexCacheSize=64

[Quality]
TextureSampleQuality=0
MipmapQuality=0
PerspectiveQuality=0
TranscendentalPrecision=0

[Processor]
ThreadCount=2
EnableSSE2=1
EnableSSE3=1
EnableSSSE3=1

[Testing]
DisableServer=0
KeepSystemCursor=0
ForceWindowed=0
DisableTexturing=0 or 1
ComplementaryDepthBuffer=0
QuadLayoutDepthBuffer=0
PostBlendSRGB=0
YOU WILL GET 20 FPS IF YOU HAVE 2GB RAM
AND IF YOU HAVE 1GB RAM IT WILL BE 10-14 FPS

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